Interactive Sound Design: What we can learn from Sprunki Game UI
rafaela.kutch 2026-01-01 12:47:00 5 Views0 Replies Hi Makers,
I’ve been exploring Sprunki Game (a creative music mod based on Incredibox) recently, and I realized its "drag-and-drop" sound logic would be a fantastic base for a hardware project.
The Project Idea:
Using a DFRobot Beetle or Arduino Leonardo (which can act as a HID/keyboard) along with Capacitive Touch Sensors or Gravity: Digital Push Buttons, we can map physical objects to the characters in Sprunki.
How it works:
Each character in Sprunki represents a beat, effect, or melody.
We can use the DFRobot touch sensors to trigger "Space" or "Mouse Click" events at specific screen coordinates.
This creates a physical "Sprunki DJ Station"!
Has anyone here tried to bridge web-based music games like Sprunki with DFRobot hardware? I think it would be a great STEM project for students to learn about human-computer interaction (HCI).
Would love to hear your thoughts on which sensors would be best for this!
Option 2: Audio Logic & Programming Perspective
For those interested in application development or UI/UX.
Title: Interactive Sound Design: What we can learn from Sprunki Game UI
Content:
Hello everyone,
As a fan of both coding and DFRobot's DIY spirit, I've been analyzing the interactive design of Sprunki Game. For those who don't know, it's a popular music-mixing game that's been gaining a lot of traction lately.
Why it's interesting for developers/makers:
Asset Management: The way Sprunki handles multiple audio layers without lag is a great study for those building sound-based projects on Raspberry Pi.
Visual Feedback: Every time you add a "Sprunki" character, the visual animation syncs perfectly with the BPM. This logic is very similar to how we program LED strips (like WS2812B) to react to music.
I’m thinking of creating a Music Visualizer using a DFRobot FireBeetle and an RGB matrix that mimics the vibe of Sprunki.
Does anyone have tips on the best library for real-time sound processing to achieve this kind of "Sprunki-style" responsiveness?

