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WIAnode Wireless Interactive Art Node (Compatible with TouchDesigner / Unity / Unreal / Max)

$39.90
SKU: DFR1234
Volume Discount
  • $38.00 3+ items
  • $37.00 5+ items
  • $36.00 10+ items
Wireless data interaction node for sensing the physical world, enabling rapid virtual-real interaction. Seamlessly bridge physical sensors with TouchDesigner, Unity, Unreal, and Max. Built-in MQTT wireless transmission. Out-of-the-box readiness.
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Introduction

The WIAnode is a plug-and-play, wireless data interaction node engineered for new media artists, exhibition integrators, and creative coders. Designed to replace complex microcontroller setups, it bridges physical sensors with professional creative software seamlessly. By utilizing a built-in MQTT server and unified data protocols, WIAnode reduces sensor-to-software setup time from days to under three minutes—requiring zero coding.


Zero-Code & Ready-to-Use

Bypass Arduino / ESP32 development environments entirely. Sensor data is formatted and pushed directly to target software without a single line of code. From unboxing to acquiring the first data stream, the process takes less than three minutes.


Effortless USB-Drive Network Configuration

Connecting the device to a computer via Type-C prompts it to mount as a standard USB flash drive. Wi-Fi credentials can be configured directly in the text file—no drivers, third-party software, or serial monitors required. Once configured, the IP address is displayed on the built-in OLED screen for instant software connection.


Decentralized Wireless Deployment

Each WIAnode features a built-in MQTT server acting as a local data hub, eliminating the need for external server setup. Wi-Fi connectivity ensures clean, cable-free installations, making it highly suitable for large-scale, multi-node distributed projects across exhibitions or stage setups.


Native Software Integration

WIAnode features standardized data output formatting (MQTT + unified data protocol) and comes with native plugins for TouchDesigner. It is fully compatible with major platforms including Unity, Unreal Engine, Max/MSP, and vvvv. Furthermore, its multi-client architecture allows multiple software instances to pull data from a single module simultaneously, enabling parallel team development.

Features

  • Extensive Sensor Connectivity: Equipped with 2 I2C ports and 6 I/O ports. Easily connects to gesture, distance, motion, and touch sensors, as well as potentiometers.
  • Onboard OLED Display: A 0.91-inch OLED screen provides real-time IP address and port configuration data. Features a default sleep mode for power efficiency and a physical wake-up button.
  • Visual Status Feedback: An integrated RGB LED clearly indicates device status (Yellow: Awaiting Wi-Fi Config; Red: Connecting; Green: Network Connected).
  • Flexible Power Options: Standard 5V power input via Type-C allows the device to run indefinitely off standard wall adapters or portable power banks.
  • Applications

  • Interactive Projection Mapping: Connect distance and motion sensors to trigger real-time visual changes in TouchDesigner.
  • Immersive Exhibitions: Deploy dozens of WIAnodes across a gallery space using the multi-node MQTT network to gather visitor location data for Unity-based interactive floors.
  • Kinetic Art Installations: Utilize the 5V servo ports and I/O inputs to create responsive mechanical sculptures without writing C++ code.
  • Specification

  • I2C Ports ×2: 4-pin PH2.0
  • I/O Ports ×4: 3-pin PH2.0
  • 5V Servo Ports ×2: 3-pin 2.54mm header
  • WKUP Button: Wakes up the screen
  • RESET Button: Restarts the device
  • Type-C Port: Power supply and configuration
  • Status Indicator:

  • Yellow: Waiting for Wi-Fi configuration
  • Red: Waiting for network connection
  • Green: Network connected
  • Display: Shows IP address and port configuration information
  • Shipping List

  • WIAnode x1
  • Silicone Cable Pack x1
  • Documents

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    WIAnode Wireless Interactive Art Node (Compatible with TouchDesigner / Unity / Unreal / Max)
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